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Skills › Tecnología

playground

Creates interactive HTML playgrounds — self-contained single-file explorers that let users configure something visually through controls, see a live preview, and copy out a prompt. Use when the user asks to make a playground, explorer, or interactive tool for a topic.

Descargar .zipVer en GitHub
Departamento
Tecnología
Fuente
Oficial · anthropics/claude-plugins-official › playground
Autor
Anthropic
Licencia
Apache-2.0
Idioma
Inglés
Riesgo
Bajo

Cómo instalarla en Claude

  1. Descargue el .zip sin descomprimirlo.
  2. En Claude active Configuración › Capacidades › Crear y editar archivos.
  3. Vaya a Personalizar › Skills › Crear skill › Subir una skill y elija el archivo.

Instrucciones completas (SKILL.md)

Playground Builder

A playground is a self-contained HTML file with interactive controls on one side, a live preview on the other, and a prompt output at the bottom with a copy button. The user adjusts controls, explores visually, then copies the generated prompt back into Claude.

When to use this skill

When the user asks for an interactive playground, explorer, or visual tool for a topic — especially when the input space is large, visual, or structural and hard to express as plain text.

How to use this skill

Core requirements (every playground)

State management pattern

Keep a single state object. Every control writes to it, every render reads from it.

const state = { /* all configurable values */ };

function updateAll() {
  renderPreview(); // update the visual
  updatePrompt();  // rebuild the prompt text
}
// Every control calls updateAll() on change

Prompt output pattern

function updatePrompt() {
  const parts = [];

  // Only mention non-default values
  if (state.borderRadius !== DEFAULTS.borderRadius) {
    parts.push(`border-radius of ${state.borderRadius}px`);
  }

  // Use qualitative language alongside numbers
  if (state.shadowBlur > 16) parts.push('a pronounced shadow');
  else if (state.shadowBlur > 0) parts.push('a subtle shadow');

  prompt.textContent = `Update the card to use ${parts.join(', ')}.`;
}

Common mistakes to avoid